Ali Brown, director de ingeniería gráfica de Cloud Imperium Games, dijo en un post en los foros oficiales de la comunidad Star Citizen que el juego está en transición a la API de Vulkan ya que soporta múltiples plataformas, incluyendo Windows 7, 8, 10 y Linux. Instead of using Microsoft’s DX12, Star Citizen will use Vulkan, with DirectX 11 support also being phased out. This newsletter may contain advertising, deals, or affiliate links. This is the best 6900 series card compared to the R9 290. Star Citizen to use Vulkan instead of DirectX 12 and drop DirectX 11 eventually. Subscribe Today to get the latest ExtremeTech news delivered right to your inbox. Cloud Imperium Games (CIG) was one of the early companies that announced DirectX 12 support, but the company has changed its mind on that API. Space exploration MMO Star Citizen is set to drop support for DirectX 11 and instead focus its support for the Vulkan API, rather than adopt DirectX 12. September 24, 2020; News, Video Games By Liam Dawe - 19 March 2017 at 4:28 pm UTC | Views: 29,033. The R9 290 of the minimum requirement is around +120% more effective speed. As Brown notes, throwing their weight behind Vulkan should ensure that yes, every system can run the game on a single API. The plan for Star Citizen was always to support Vulkan. While the development team had previously stated their desire to support DX12, Vulkan is “a more logical rendering API” which will benefit all users. Star Citizen The most successful game in crowdfunding history is giving up on Microsoft’s DirectX graphics platform to go all-in on Vulkan. In a forum post, Cloud Imperium Games developer Ali Brown indicated that … It also hosts the online store for game items and merch, as … Star Citizen - Vulkan-Support bestätigt, für DirectX 12 sieht's schlecht aus Cloud Imperium Games setzt fortan auf Vulkan als bevorzugte Grafik-API für Star Citizen. Anyways I am looking forward to it because vulkan promises less cpu overhead (the game currently is cpu bottlenecked) and linux support (probably not before beta). Star Citizen is one of the most ambitious computer gaming titles ever made, so it’s a significant event that it will abandon its future DirectX 12 support goal in favour of Vulkan. Set a course for the cosmic frontier with our list of the best PC space games. By Liam Dawe - 19 March 2017 at 4:28 pm UTC | Views: 29,169. Cloud Imperium Games (CIG) was one of the early companies that announced DirectX 12 support, but the company has changed its mind on that API. The concept was inspired by the twin-engine aircraft of World War II, like the de Havilland Mosquito and the Messerschmitt 110. By Paul Younger March 19, 2017. Welcome to some more Star Citizen Insider looking at the Esperia Prowler coming in Alpha 3.8, How Star Citizen Tools Help Build the Game & New Glasses and Facewear RSI Subscriber Updates. In the last few months, the company announced it was switching from CryEngine to Amazon’s Lumberyard as a way of tapping into Amazon’s various online services, like GameLift, which can dynamically allocate server resources based on the total number of players online. Star Citizen fans can get their hands on an Aegis Vulcan in the latest concept sale, so this week’s Reverse The Verse was all about that new addition to the ship roster. Subscribing to a newsletter indicates your consent to our, ET Deals: Dell Vostro 13 5301 11th Gen Intel Core i5 Laptop for $699, iRobot Roomba i6+ 6550 Self Emptying Robot Vacuum for $549, The Best Outdoor Tech for Socializing in Cold Weather, Meteorite Fragment Points to Missing Dwarf Planet in Early Solar System, Take a Step Towards a Career in IT and Cybersecurity for Less Than $40, NASA Begins Planning Mars Sample Return Mission, Star Citizen will use Vulkan, not DirectX 12, DX11 to be phased out. In a forum post over on the programming forums for Star Citizen, director of graphics engineering Ali Brown has announced that Star Citizen will now use Khronos’ Vulkan API, rather than switching to the latest edition of DirectX. The Star Citizen developer has confirmed that the game will be ditching support for DirectX entirely going forward in favour of the Vulkan graphics renderer API. Star Citizen Minimum System Requirements Mining Basics ©2012-2018 Cloud Imperium Games Corporation & Roberts Space Industries Corp. & Cloud Imperium Games UK Ltd. & Roberts Space Industries International Ltd. Star Citizen might be one of those games that really benefit from vulkan as I imagine the procedural planet and city tech to be quite expensive in terms of draw calls. Star Citizen is one of the most ambitious computer gaming titles ever made, so it’s a significant event that it will abandon its future DirectX 12 support goal in favour of Vulkan. PCMag Digital GroupExtremeTech is among the federally registered trademarks of Ziff Davis, LLC and may not be used by third parties without explicit permission. This API change should not affect any backers that are already able to run Star Citizen, but Roberts Space Industries will be constantly checking for any issues in the porting process. Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. Hopefully this is the last low-level change CIG will need to make to Star Citizen before shipping the final game. Die Aegis Vulcan ist das Einsteigerschiff für Reparaturen, Betankungen und Aufmunitionierung im Verse. 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